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Full modding support complete! Multiplayer complete!

After a ton of work, this has been the biggest release yet of Batch 17. Full coop and pvp multiplayer has been finished and tested (A Huge Thanks to everyone who helped!) And now, I'm proud to say,...

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One step closer to greenlight

As the year draws to a close, we gather our belongings to show to the discerning masses in the command center known as Steam Greenlight.

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Batch 17 - Back, better than ever!

After months of polish in the continuing march towards Greenlight, Batch 17 is back with a vengeance. Screenshots and trailer(s) abound!

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Batch 17 is now live on project greenlight!

After 2 years of toil, tears (and fun) Batch 17 has finally made its way into the Steam Greenlight Queue.

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Greenlit - Time to finish up!

Batch 17 has been greenlit! So now what? We're hiring some talented folks to help polish and complete the game for Steam. That's what!

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Who wants to be a moddenaire?

After months of rework and polish, Batch 17 is continuing improve. After being greenlit, we've been hard at work growing the team and improving the look, feel and playability of the game.

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First post greenlight update- massive graphics overhaul!

In our first article in months, I am revealing what the team has been busy on. Spoiler alert! There's a team now. And we've been BUSY!

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Batch17: New year, new art

The push towards release continues for Batch 17 as a whole host of new models, animations, sounds and improved controls and systems are completed.

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Batch 17 Nearing Release!

After years of toil, Batch 17 is finally almost ready to bring its unique brand of multiplayer to the PC and Console world!

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Progress is speeding up

Batch 17 has been changing a lot recently. We have fixed lighting, made huge AI and performance improvements and progressed the completion of the game!

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